Instructional Design Student
"He who rejects change is the architect of decay. The only human institution which rejects progress is the cemetery." – Harold Wilson
Background
Hello! My name is Filla. I am pursuing my Masters in Curriculum and Instruction at the College of Education and Human Development at George Mason University.
I received my undergraduate degree in Environmental studies at the University of Mary Washington. Even though most of my background is in the hard sciences, I was always partial to earth science education. I wish to combine both educational backgrounds to find effective channels to help students continuously generate and investigate their own questions about the natural world. Since earth science is the most touchable science, students should be active recipients of the subject!
I started at GMU as an eLearning Certificate student last fall in 2011 and intend to graduate in the Spring of 2014.
Why study instructional design?
Instructional design allows you to “wear” different hats. It is a dynamic field of constant learning, doing a variety of tasks, and interacting with diverse groups of people with varying expertise and knowledge.
Instructional design is an iterative process where designers create and develop meaningful learning experiences. By using current tools and technologies, instructional designers can provide optimal learning and training materials so that learners have the opportunity to practice what they are learning.
Goals
Ideally, I would like to pursue my growing interest for public outreach through science education. I would like to integrate technology into the curriculum in either a business or an educational setting as an Earth and Environmental Science Content Developer emphasizing science literacy and STEM (Science, Technology, Engineering and Math) concepts across various subject areas. I would utilize technology to help motivate students and create meaningful experiences from inquiry-based and hands-on learning as well as meet educational goals.